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Lab (Observer Fanart) in Unreal Engine 5

This is my Final Game Art Environment Project at my time in 3Dsense Media School. the Final Renders are in unreal 5.3.2, while the Beauty shots for the Hero Objects are Rendered using Marmoset Toolbag 4. Reference I used is from Andrzej Dybowski, who is a cool guy and is linked below:
https://www.artstation.com/artwork/YD3L6

Project Progression

Niagara Sparks

Niagara Sparks

PC Screen Shader

PC Screen Shader

Glass Shader

Glass Shader

Fake water shader

Fake water shader